![]() The garden is just filled with details like those that make you immerse yourself in it. The music is also very relaxing and fits the garden great, and you can tap on some objects to make them shake a little, and Austin can react to some actions, like if you shake a fower pot, he will remember to water them, or if you tap on an animal, it will get scared and run away. While it is not the core of the puzzle genre, working on the garden, getting to know the town’s people and seeing how they all interact makes everything lively and a very enjoyable experience, not common in titles that aren’t RPGs. What makes this game unique, is the amount of effort Playrix invested in the story, characters, dialogs and making the garden look awesome. Overall it doesn’t geel like anything you haven’t played before, but that doesn’t mean it doesn’t hook you into going at a new level, since the controls and mechanics are excellent, and you can still move around elements in the grid while a match is being made, giving you a fast puzzle experience and the chance of creating greater matches and combos with the new figures falling down. ![]() Gardenscapes tries to do a few things different gameplay wise. But the explosions and rainbow effects look pretty good, and you’ll probably never get tired of playing over the same background given the addictive gameplay. While you’re playing, the background is just a grass area and never changes, and the grid elements just change shape and move around, without new animation frames. The garden is huge, and when you plant flowers or add something for the first time, you always have 3 different options to choose from, giving the game lots of visual combinations to have the garden just as you want. Everytime you build something in a new area or fix an old object in the garden, it doesn’t just appear or gets changed just like that, you can actually see workers constucting the new fence, or the Carpenter making a tree house. And when they show up on the garden, you can see them in 3D moving around and interacting with the enviroment. The story is told by characters shown in big very detailed portraits speaking through text. And everytime Austin the Butler or another character works on the garden, you can see them performing the actions. The garden looks beautiful in HD displays, and it’s not static, you can see leaves and flowers blowing in the winds, water flowing from the fountain, birds, bees and even squirrels running around. Gardenscapes features 3D certoony looking models over great looking 2D images that give the impression of being handpainted. As you complete the levels, you’ll see the story advance and how you and Austin the butler keep on bringing the mansion’s garden to its former glory. You also get to use a special shovel item to take away any figure on the grid when you want, and at the start of each level, you can select 3 boosters to help you, a couple of bombs, a rainbow sphere, or a dinamite stick. The level objectives are typical of a game of the genre, collect a certain amount of a specific figure, get rid of boxes or other objects in the grid, clear spaces covered by something until the whole grid is cleaned up, get a special item to drop down to the bottom of the grid… The usual. If you have many bombs on screen, and with one exploding you activate more, the rainbow explosion meter will charged up much faster. Once is full, you’ll get in the grid a rainbow sphere, that when switched, it eliminates all figures of the same color you switched it with. In order to activate an explosive, you just have to switch it with whatever, and another distinct feature of this game, is a Bomb Meter in the bottom left corner of the screen, which fills with every explosion. With a bigger match, you get a powerful TNT stick, and if you ever manage to create a match-7, you’ll get a TNT barrel, that takes away a huge chunk of the grid. If you create a match-5, no matter if it’s a line, or a line that has 3 figures vertically and 3 horizontal sharing the same figure in a T or X shape, you get a bomb, that explodes affecting 2 spaces around. With a 4-match, you get a firecracker that explodes affecting a single space to each of its sides. In most games, you create a line bomb that explodes vertically or horizontally taking away a whole row or column but here, you create a bomb that affects its surrounding spaces, and the bigger the match, the more powerful the bomb. ![]() Whta makes this game different than most, is what happens when you match together 4 or more figures together. If 3 or more are aligned, a match will be made and they’ll disappear, if not, they’ll go back to their spaces and you’ll have to look for a match to be made. You touch an element on a grid, and drag it up, down, left or right. Gardenscapes is a match-3 puzzle that plays like most popular mobile games of the genre.
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